Nuke can be installed using any of the popular package managers.
Swift Package Manager #
Swift Package Manager is a dependency manager built into Xcode.
If you are using Xcode 11 or higher, go to File / Swift Packages / Add Package Dependency… and enter package repository URL https://github.com/kean/Nuke.git, then follow the instructions.
To remove the dependency, select the project and open Swift Packages (which is next to Build Settings). You can add and remove packages from this tab.
Swift Package Manager can also be used from the command line.
CocoaPods is a dependency manager for Cocoa projects. You can install it with the following command:
$ gem install cocoapods
To integrate Nuke into your Xcode project using CocoaPods, specify it in your
source 'https://github.com/CocoaPods/Specs.git' platform :ios, '11.0' use_frameworks! target '<Your Target Name>' do pod 'Nuke', '~> 9.0' end
Then, run the following command:
$ pod install
Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.
You can install Carthage with Homebrew using the following command:
$ brew update $ brew install carthage
To integrate Nuke into your Xcode project using Carthage, specify it in your
github "kean/Nuke" ~> 9.0
carthage update to build the framework and drag the built
Nuke.framework into your Xcode project.
If you prefer not to use either of the aforementioned dependency managers, you can integrate Nuke into your project manually.
Embedded Framework #
- Open up Terminal,
cdinto your top-level project directory, and run the following command “if” your project is not initialized as a git repository:
$ git init
- Add Nuke as a git submodule by running the following command:
$ git submodule add https://github.com/kean/Nuke.git
- Open the new
Nukefolder, and drag the
Nuke.xcodeprojinto the Project Navigator of your application’s Xcode project.
It should appear nested underneath your application’s blue project icon. Whether it is above or below all the other Xcode groups does not matter.
- Select the
Nuke.xcodeprojin the Project Navigator and verify the deployment target matches that of your application target.
- Next, select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the “Targets” heading in the sidebar.
- In the tab bar at the top of that window, open the “General” panel.
- Click on the
+button under the “Embedded Binaries” section.
- You will see two different
Nuke.xcodeprojfolders each with two different versions of the
Nuke.frameworknested inside a
It does not matter which
Productsfolder you choose from, but it does matter whether you choose the top or bottom
- Select the top
Nuke.frameworkfor iOS and the bottom one for OS X.
Nuke.frameworkis automagically added as a target dependency, linked framework and embedded framework in a copy files build phase which is all you need to build on the simulator and a device.
Minimum Requirements #
|Nuke 9.0||Swift 5.1||Xcode 11.0||iOS 11.0 / watchOS 4.0 / macOS 10.13 / tvOS 11.0|
|Nuke 8.0||Swift 5.0||Xcode 10.2||iOS 10.0 / watchOS 3.0 / macOS 10.12 / tvOS 10.0|
|Nuke 7.6||Swift 4.2||Xcode 10.1||iOS 10.0 / watchOS 3.0 / macOS 10.12 / tvOS 10.0|
|Nuke 6.0||Swift 4.0||Xcode 9.2||iOS 9.0 / watchOS 2.0 / macOS 10.10 / tvOS 9.0|